“Apple has created a new Game Porting Toolkit that’s similar to the work Valve has done with Proton and the Steam Deck. It’s powered by source code from CrossOver, a Wine-based solution for running Windows games on macOS. Apple’s tool will instantly translate Windows games to run on macOS, allowing developers to launch an unmodified version of a Windows game on a Mac and see how well it runs before fully porting a game.”

The new software will allow Mac users* (see edit) to play ‘Windows games’ on their Apple silicon (M1/M2) devices. With development, this has the potential to bring gaming to Apple.

*EDIT: The Game Porting Toolkit is designed for developers to see how their game performs on Apple silicone to entice devs to create native ports. Thanks to commenters for pointing out this distinction. The CrossOver project on which it is built, I believe, is designed for end-users to run software on their Mac clients.

  • frogman [he/him]@beehaw.orgOP
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    1 year ago

    I want to see Apple contributing more to the open-source CrossOver project, both in terms of code and financing. Their contribution has been minimal and Apple’s audacity in essentially repackaging open-source software is disgusting to me. Please correct me if I’m wrong.

    • Skelectus@suppo.fi
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      1 year ago

      You are not wrong. But this isn’t even like proton, it’s not for end users. It’s intended for developer testing, so they can get an idea how well it runs on a mac, and then somehow be persuaded to do a proper mac port??

      • worfamerryman@beehaw.org
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        1 year ago

        Exactly this. After seeing what proton can do on Linux, devs will probably just wait and hope apple gets on that level.