Starfield and Baldur’s Gate 3 both weigh the player down with encumbrance. Love it or hate it, it seems like it’s here to stay.

  • Hillock@kbin.social
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    1 year ago

    In BG3 encumbrance is so pointless. The increased carry capacity and reduced armor weight make it a non-factor. The few times you actually reach it you just sort by weight and send some of the heavier stuff to camp. You can even do it during combat. So they should have just gotten rid of it. You are bringing all your resources at all times anyhow and the inventory manamgent is still terrible.

    The current system is just a minor inconvenience because you will have to go to your camp when you reach a vendor and want to get rid of some of the extra stuff. I would much prefer it if they either stick to the base rules, with base weight values and encumbrance starting at 5x the strength value. Then one would have to make actual decisions on what to bring. But right now, even with 8 strength you never have any issues. Or they just get rid of it.

    And that’s how I feel about encumbrance in general. Most games have such absurd high carry limits that the system doesn’t add anything and just becomes an inconvenience and annoyance.