- cross-posted to:
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- cross-posted to:
- [email protected]
I wholeheartedly agree with this blog post. I believe someone on here yesterday was asking about config file locations and setting them manually. This is in the same vein. I can’t tell you how many times a command line method for discovering the location of a config file would have saved me 30 minutes of googling.
What if they stored the literal files under the installation folder but then linked them under other folders classed as either Saves/configs/creations.
In theory we just need to standardize those few classifications and people could decide where that type of files can be found, always under a folder of the name of the program.
I feel with modern computing it doesn’t really make sense to only find certain files in a single location. The structure you use to create and save digital art may be wholy different from the one you use to browse/show/upload your art. I like to have all my game installations easily accessible for modding but i hate if i had to to use it to launch a game trough the exe. In a way other software may already cater to this need but its often bloated and far from standardized.
While were at it allow people to set a display name for program what they like during installations and if i want to install sm multiple times, why not allow it. the os just remembers what there actually called if other software looks for it, in case of multiple it could ask which one to use.
Of course i can dream what i want, creating new standards is probably one of the hardest thing to agree on and get done.