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  • 24 Comments
Joined 1 year ago
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Cake day: August 29th, 2023

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  • wombatula@lemm.eetoRisa@startrek.websiteWhat's next?
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    10 months ago

    Yeah I am gonna be honest, I am pretty much over this “trend” thing, the quality of memes has gone downhill. I’d prefer less memes of better quality than logging into Risa and having to figure out why some random side character is suddenly the punchline to every joke.

    Hell even my friend that doesn’t visit the site but I link them choice memes was immediately bored of the trends, and they only saw a small segment of what I felt were the best ones, and they’re the biggest Star Trek fan I know.




  • wombatula@lemm.eetoRisa@startrek.websiteIt's made of girders
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    10 months ago

    Uh… you know he was a Canadian right?

    James Montgomery Doohan (/ˈduːən/; March 3, 1920 – July 20, 2005) was a Canadian actor and author, best known for his role as Montgomery “Scotty” Scott in the television and film series Star Trek. Doohan’s characterization of the Scottish chief engineer of the Starship Enterprise was one of the most recognizable elements in the Star Trek franchise, and inspired many fans to pursue careers in engineering and other technical fields.[1] He also made contributions behind the scenes, such as the initial development of the Klingon and Vulcan languages. Prior to his acting career, Doohan served in the 14th Field Artillery Regiment of the 3rd Canadian Infantry Division.














  • A modern take on the (pre-NGE) Star Wars Galaxies style MMO, mainly the social aspects like player housing and player driven crafting system it had. We have still not seen such a deep crafting and resource system as SWG had in any game since.

    While there are still private servers around in abundance, they are all too small to properly support the social aspects properly, and the dated engine really hold it back. A newer game engine and some modern QOL and UI changes is all you really need, and although the Star Wars IP would be great it would be fine with a lesser IP or fully unique setting.

    There have been a few indie attempts at this but none have finished development, with the most recent one pivoting to AI and then going dark earlier this year, though to be fair indie MMO have a pretty bad track record for actually completing.