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mostly seems like a tire issue. These things come with all seasons made for fuel efficiency, not traction.
mostly seems like a tire issue. These things come with all seasons made for fuel efficiency, not traction.
the fact that you just happen to have a bale of straw handy every winter was a clue…
they aren’t tied to the wheel, just the hubcaps. If you want to run it without the hubcaps, you can put whatever tire you want on it.
or they get around it by not making it a “login” bonus but “do this really quick and easy daily quest” bonus.
I think someone also recreated the entire SC1 campaign as custom SC2 maps
I only remember Syndicate from Bullfrog
Blizzard. Without Activision.
Yeah, Voodoo back then was super expensive but they were quality at least. High end paint jobs and custom watercooling (in an era when AIO watercoolers didn’t exist). Definitely something to lust after.
Now it’s another crappy name slapped onto a crappy HP
Still, i don’t think it’ll need to get much more complex to be very useful for AI workloads.
People have been discovering that more, and simpler, calculations seem to work better? the trend in AI workloads seems to have gone from FP32 -> FP16 -> INT16 -> INT8 and possibly even INT4?
Seems like just having lots of simple calculations is more efficient/effective than more complex stuff.
tailored to their corporation’s needs
Nebula: pay $300 once, lifetime access. They had it up for a week on a trial run a while ago, and they decided to bring it back for now.
curiosity stream: I think I found a deal on Stack Social, + coupon, that worked out to $180. The basic 1080p format only. Again, pay once, lifetime access.
The payoff time for Nebula is around 8 years (not counting possible price increases in the future), so you’ll have to have faith that they’ll last that long. I hope they do though. Curiositystream is obviously less. Then again, the immediate cash infusion they get from this can also help them survive/expand faster.
I just bought the lifetime option.
Anyways both Nebula and Curiositystream have lifetime subscriptions available right now… 90% of my YouTube viewing is from creators on those sites anyway
it’ll hit business servers first… speed and power draw = profits. Even if they cost 1000x more than SSDs, the power savings and speed alone could pay for itself in a datacenter.
The power draw and nonvolatility could mean it can replace SSDs and hard drives entirely. Just store everything in RAM.
honestly i’d be happy with a LN2 superconductor that works for MRI.
If camping is too effective, then the map or weapon balance is what needs work.
For example, of people are camping spawn points, why is the spawn point so easily accessible at all? Why don’t players spawn behind cover with multiple exit points? Do they not get temporary invulnerability?
Or camping objectives. Why is there only one, easily defended path to the objective? Why isn’t there a path for you to sneak up and just stab the camper in the ass while he’s staring down the scope? Or just walk around him and ignore him completely?
Watch some professional CS:GO. Those maps have been refined and balance-tweaked for decades. You can’t just camp one objective because there are two objectives. Every good camping spot is still leaves you exposed to getting flanked. Even with arguably the most OP camper’s weapon in any competitive game - the AWP, teams still only run 1 AWP, maybe 2 at most. Simply because camping alone isn’t effective.
Definitely an amazing game, but really should only be played after you’ve played at least a dozen other FPS games.
maybe he’s hoping that people accidentally mistaking the button for “close window” will drive up traffic
And then they have no port to plug into on their phone.