• 0 Posts
  • 20 Comments
Joined 7 months ago
cake
Cake day: December 9th, 2023

help-circle

  • In terms of twin stick games, Voidigo is currently giving Enter The Gungeon a run for its money.

    https://www.fanatical.com/en/pick-and-mix/build-your-own-revival-bundle

    i recommend this bundle, donut dodo, round guard, indie guards in that bundle,

    Also Hyperparasite in this one https://www.fanatical.com/en/pick-and-mix/platinum-collection-build-your-own-bundle

    Spelunky 2

    Chronicon

    Caveblazers

    Heroes Of Hammerwatch

    Helldivers 1

    Barony

    Terraria (of course)

    Broforce

    Duck Game

    Don’t Starve Together

    Nuclear Throne (of course!!!)

    Streets Of Rogue!! (keep your eye out for Streets Of Rogue 2!!!)

    Wobbly Life

    PlateUp

    Glitchbusters

    Ember Knights

    Bones Cafe

    Shovel Knight

    Rainworld Downpour

    Petal Crash

    Definitely Sneaky But Not Sneaky

    Sigma Impact

    Cassette Beasts

    Spirits Abyss

    Cosmos Quickstop

    DIG

    Farm Together

    Death Road To Canada !!! <-----

    Knight Squad 2

    One Step From Eden

    Mutant Football League

    Rampage Knights

    Maniac (who cares it isn’t co-op it is hilarious as a pass and play)

    X Morph Defense

    Monaco

    Tricky Towers

    Himno the silent melody

    Dungeon Of The Endless

    Adventures Of Shuggy

    Renegade Ops

    Omega Strikers (online team based)

    Cryptark

    Ms Splosion Man

    Full Metal Furies

    Battleblock Theater

    Colt Canyon

    Cook Serve Delicious series


  • I’m talking from a perspective of reality. What you “predict” or “feel” or imagine the industry is or going to be, doesn’t really interest me much.

    Damn… not sure how you work in an industry that requires good interpersonal skills with an attitude like this but you didn’t really listen to what I was saying at all. I am not defending AI or even claiming it can actually replace human graphic designers in any serious fashion longterm.

    Let me lay this out for you really simple, this is a class war, and vapid MBA majors who will always placed by the ruling class in charge of most graphic design jobs don’t give a flying fuck if AI is a scam, the whole point of being a business major is to scam people. At the end of this when the AI hype bubble bursts most of yall aren’t getting your jobs back, and even if you do those jobs will longer be the good quality sustainable jobs they used to be because you will be now seen as an expensive temporary stopgap to AI (independent of the reality of AIs inane bullshit), a temporary “return to using horses while we get cars figured out better” approach that never treats the horses as worthy of a future…

    It is hilarious given that you are a storyteller and artist by trade that at this late stage in the game you actually genuinely believe the truth actually matters here compared to the overwhelming roar of economic narratives set by the ruling class…and yeah you mighttt personally get lucky and be fine for the rest of your career but how cruel and naive to use your experience as a device to divorce your empathy from less talented/experienced graphic designers fighting tooth and nail for the privilege to follow in your footsteps.

    Stop being a coward and hiding behind the niche little square you have cut out of your industry to support yourself, stand up and actually defend the futures and quality of life of the countless younger versions of you getting ground to dust by the industry before it is too late and the decent future of your career is rationalized away to capitalists and the path you walked in life becomes a mocking foreclosed dream to the next generation.

    Like wake the fuck up please, this is catastrophic for graphic designers and it has nothing to do with whether AI works or not


  • I get sooooo much schadenfreude from programmers smugly acting like their jobs aren’t going to be obliterated by AI… because the AI won’t be able to do the job correctly, as if that matters in this late stage of collapse and end state capitalism.

    Y’all (programmers and tech people) cheered this on and facilitated the ruling class destroying countless decent, good careers and now it is everybody else’s turn to laugh at programmers as they go from having one of the few non-dysfunctional careers left to being worthless chatgpt prompt monkeys that can never convince management they are valuable and not just a subpar, expensive alternative to “AI”.

    This is going to be awful, but that doesn’t mean I can’t find the silver linings!

    Maybe if programming wasn’t full of overconfident naive libertarian adjacent people y’all could have stopped this by unionizing but again… just check hacker news and all the boot licking for the ruling class there to see why that didn’t happen lol.



  • Almost, the likeliest answer is that CEOs and the ruling class have no fucking clue whether AI can be good enough to replace graphic designers but they also know that this was never the point, AI is a weapon of class warfare, and a nuclear one at that.

    Even if the entire industry crashes and decides it does actually have to hire lots of human artists back, those artists will be hired as alternatives to cheap AI and graphic design will have permanently been dissected and destroyed as a decent career for hardworking people who may or may not be the most talented people in the world.

    If you (as in anybody reading this not who I am responding too) think this isn’t happening you need to shut your mouth trap and go read a book about the Industrial Revolution not written by an apologist for the ruling class.




  • Do it, fucking go crazy, let all your weird fucked up dark fantasies out, as both a very chaotic person but also a very thoughtful and caring person, fucking now is the time to do it.

    Linux has gotten really good, drivers are good. You can do it and your headaches will be so much less in the end.

    Come over to the bright side.

    Let your dark fantasies about doing lots of dirty things through the command line or whatever come true. Install a bunch of open source software and don’t even tell your husband.

    It is 2024 do whatever the fuck you want, corporations have completely folded their hands and completely quit even playing the game of providing you (not rich person) with functional visions of products or even functional products. Why? I don’t even know honestly, I mean I am definitely a nerd about open source software and a raging socialist but it is truly astonishing how quick enshittification is in this late stage of 2024, it is the continual experience of standing im front of a massive glacier and watching square kilometer chunks calving and collapsing for no apparent logical reason.


  • Oh super cool, yeah checking out your Dokuwiki personal website it just reminds me how much I like the software. The UI of pages is so simple and clean and Dokuwiki is so easy to setup I honestly don’t see the reason to really go with a normal website over using Dokuwiki unless you have very specific needs (especially because with the farm/animal plugin or whatever you can host multiple different wikis on the same website).

    I don’t think Dokuwiki is perfect for what you want though but it is so lightweight and customizable that I originally mentioned it to suggest considering if you can tweak your workflow to make it work.

    Have you looked at Logseq? It is a free and open source personal wiki/knowledge base with a great mobile app. The structure is every day has its own page that you add notes to, you then link to other pages to create them and move on to editing those pages like a normal wiki. Might be a little closer to what you are looking for.

    https://logseq.com/




  • I don’t know if Microsoft’s choices to drive windows into the ground are going to have an immediate impact on Linux adoption (though you certainly see some governments trialing Linux right now because of it) but in the medium term they basically demand that Linux increase in users by a massive amount.

    I know business not gaming is where Microsoft sees the value of Windows (and there is wayyyyyy more money in selling software for business) but I think a strategic defeat is happening right now with the steam deck taking off and more broadly the association in computer nerd’s minds that windows is the operating system to stick with is essentially all but evaporated from the series of bogglingly condescending decisions Microsoft has made about the future development of windows.

    They lost, this period will gone down as a historic unforced error of a tech company undermining the foundation of their profits to make a bit more profits in the near term. They could have kept linux gaming mostly a pipe dream indefinitely if they just made sure windows wasn’t ever tooooo shitty of an experience for gaming, but now the dam is broken and though it might not be a flood all it once, the people leaving windows are never coming back and the movement of users away from windows will erode the levee behind the dam, compromising Microsoft’s basic ability to hold on to users, for gaming or business.

    It starts with a trickle, but before we know it in a blink of an eye that trickle is going to cut a channel and slips its fingers back under the dam and destabilize the entire thing, and then it will be a massive rush of users leaving that Microsoft can’t control at all because they ignored the issue until the process was way past a point of no return.



  • Nebulous has a conquest mode that is in testing at the moment that sounds extremely promising. The base gameplay is so good the game doesn’t need much, just a bit of progression between battles and choices to make about who to fight next.

    Transcendence is a classic, the dev is still working on the game and the first early version came out in 1995 so rest assured if the game peaks your interest there is a lottttt to sink your teeth into there!


  • I don’t know how I came across Star Sector but games it reminds me of:

    • Mount and Blade obviously (the open world with roaming bands you encounter)

    • Transcendence is a game where you only play as a single ship but this is one of longest developed 2d top down ship games and it deserves mention.

    • Battlevoid Harbinger is much simpler but the game is well suited for mobile and the tactical battles are actually extremely interesting, there is a lot of thought to how you approach situations and which direction you choose to go through sectors.

    • Silent Sector, I haven’t played this one but it seems to be well reviewed. This is a game where you fly mostly one ship I think.

    • Subspace Continuum is a deep cut lol, old multiplayer 2d spaceship combat game with really realllllllly deep combat mechanics and a very high skill ceiling. You pilot a single ship. Mostly dead :(

    • Nebulous Fleet Command is a good pick if you want Star Sector but 3D. It actually controls fantastic on my steamdeck and I am reallly REALLY impressed by the UI, tutorials and general control scheme as this game is basically as in-depth with radar, targeting, guided missiles as you can get without going for a modern day military sim (like command modern operations or something).

    • Space Rangers HD: A War Apart looks bonkers, haven’t played it but it deserves a mention for just being so off the wall and obscure

    • (Microsoft) Allegiance is an old space combat game kind of like Empires Mod or Natural Selection 2 where one player per team is the commander who plays the game like an RTS and all the other teammates play the game like it is a spaceship combat game. It is 3D and multiplayer but I feel like there is some shared DNA here with picking the right fights so you can upgrade your fleet and then taking enemies more head on.

    • Armored Brigade is worth a mention, yes I know it is an entirely different genre of a Cold War gone hot realistic military game, but the top down visual style and the really interesting delayed orders system I think might be interesting to check out as a fan of tactical spacecombat games. The effective range of main battle tanks in this game alone is terrifying.

    • The Last Federation by the makers of AI War also deserves a mention here because I LOVE the clever twisting of game mechanics (these developers are great at that, see Tidalis lol) where you play a single spaceship amidst warring factions but that your goal is to UNIFY them. You are an extremely powerful alien from a dead race with a powerful ship and you want to stop the galaxy falling into war but you are only one ship and you have to think about the political/diplomatic implications of every move you make. It gives the game structure of star sector or mount and blade where you roam around fighting and negotiating with much bigger factions than yourself a broader shape and arc to the experience. Very cool game, I haven’t tried it yet either though.

    • Star Traders: Frontiers sigh imagine if it had combat like star sector??! Or imagine Star sector had its non-combat elements fleshed out this much?

    • Helium Rain looks very very interesting in the way it simulates economies and let’s you interact with an open world but it is 3D

    • Children Of A Dead Earth is probably the only actually realistic space combat game, I want to try it

    • x4 series or whatever seems like it has great options for building up companies with automated ships going everywhere never tried it though

    • 3030 Deathwar Redux is a great singleplayer 2d space game with a well done story and fantastic looking grim cyberpunk pixel art. I love the commitment to going with a point and click style art scheme for everything outside of the spaceship cockpit. This game nails the vibes and I think other game developers making space games should take another serious look at just how efficiently point and click games can convey the feeling of place with a single backdrop or two and some music (imagine if a space game like Star Traders: Frontiers had the art style of The Sea Will Claim Everything?? Ooooff that would be dope).

    • The Dominions and Conquest Of Elysium series, I know this is a different genre but there are a ton of shared mechanics and strategies here and I need to mention them in case a space strategy fan hasn’t stumbled onto them yet.

    • ΔV: Rings of Saturn rightfully takes a closer look at space mining as being something that is fun, exploding spacerocks with lasers shouldn’t be like a more boring version of a basic MMO quest right? It should be like playing a game of pool but you are ON the pool table and the pool balls can crush you (I suppose Hardspace: Shipbreaker deserves a similar nod for making us consider how foolishly we handwave away the fun of disposing of our unwanted starships by abstracting all the fun plasma-torch cutty bits into a single “sell” button) .

    sigh ok sorry one more deep cut and I will stop, I am just having too much fun going through the cobwebs of my brain lol

    • Approaching Infinity is a turn based roguelike game where you play a spaceship captain roaming the universe with very very simple graphics but the gameplay is absolutely superb and deep as hell. Yes, the graphics are awful hahaha but the abstracted tile based nature of the game means that complex systems can more easily be built and developers have more time to focus on balancing those mechanics so that a player always feels like they have interesting choices to make. A difference here though is that a big part of the game is exploring a wildly different planets with different hazards and resources, this game is kinda a bit like No Man’s Sky if it had completely opposite design goals.



  • The aspect that makes the fediverse and in particular reddit-likes uniquely adapted to growing in this harsh corporate hellscape has everything in my opinion to do with the critical early seed phase of communities.

    When you make a website with its own forum, you have huge friction to overcome with the network effect… but if you are plugging into a federated network than all of a sudden being a tiny community on lemmy with 2 or 3 people becomes an invitation to users passing by who already have an account to start a conversation and create that spark that will grow (slowly) into a real community.

    Consider the minimum viable population of users in a community, how many people does there need to be in a room before that warm feeling of a gathering sets in with comfortable conversation naturally occurring? For federated lemmy communities (and similar Reddit-likes) federation effectively lowers that number by a significant amount since it puts doors everywhere that people can spontaneously wander through and contribute small amounts to help kindle a spark and get the community going.

    This changes the paradigm of “social media platform metabolism” if you will, it facilitates much more organic early growth in communities.