If I own a community that’s related to a piece of software, service, or other community and someone who actually contributes to that wants it, message me and it’s yours. I stake no claim in communities, I simply want to see them exist and thrive.
So same situation as Epic
They have a 30% stake, but most of their other investments didn’t produce anything. Even riot’s down enough to have massive layoffs.
Huh didn’t know that. That’s definitely interesting.
That’s fair.
To me, it feels kinda cynical of the developers, like how a lot of GaaS trickle thins out just fast enough to not destroy their userbase. I prefer a little bit more reward as I play through, while obviously maintaining a slow enough pace that it feels like there’s reason enough to continue playing.
Different strokes though.
Not really. There’s a ton of other survival games I’d rather play, and the game’s progression feels like it’s deliberately just fast enough to keep me from closing it. After 8 hours or so I closed and uninstalled because it feels engaging enough to play, but not enough to be anything but chores.
The boss battles suck, the crafting has arbitrary timers to it. I just really don’t find it fun at all.
I love monster collection games, and I enjoy survival, but this definitely isn’t for me.
What sites would these be, out of curiosity?
Yes, hyperbole is non-falsefiable. It’s a rhetorical device, not a claim unto itself. In this instance it’s a rhetorical device being used to communicate the idea that, were this Nintendo, they’d be receiving rightful backlash, but people, like you, online will give a pass due to the sheer fact that it’s Valve doing the takedown.
to me, this is clearly an example of incorrectly getting mad about something and then shifting the goalposts to not have to take the L.
Or it’s hyperbole.
The last time you’re referring to was Valve directly distributing the project in question. That is not the reality here, nor is there any implication that Valve allows it. If Valve never issued this takedown, there’d be no reason to even believe Valve knew of this infringement nor that they were so intimately familiar with it to know Nintendo’s IP was also being infringed upon.
This is just a corporate passing of the buck. There’s no reason to believe a third party infringing upon the properties of two parties would give the latter parties any ability or risk of going after one another.
This project was not on steam and as such was not distributed by nor associated with Valve in any way beyond infringement of IP and use of their assets. Let’s not give Valve a pass just because they can lazily and baselessly say “um nintendo!” about it.
If we rig the jury to all be Silicon Valley investors and CEOs, you just have to say “AI” and you’ll win the case.
Valve about to become as litigious as Nintendo with IP they’ve let rot.
“Cult Apple haters” is a goofy phrase and doesn’t exist. Maybe people who swear off / boycott Apple, but a cult? Goofy.
You just did.
Is there a part of bluesky that’s under an impermissive license?
Yea, but all the consoles I listed at launch had nearly full BC with the previous gen. DSi wasn’t compatible with Rock Band for DS, or fully compatible with the DS pokemon games that used the GBA slot for pal park, but beyond that, they’ve been pretty good for not starting any generation without a clean slate before Switch.
Like others have said, but I will repeat:
It’s very much something they have a strong history of doing where it can work.
Well, first I can’t comment — or I won’t comment, I should say — on the rumors that are out there. But one thing we’ve done with the Switch to help with that communication and transition is the formation of the Nintendo Account. In the past, every device we transitioned to had a whole new account system. Creating the Nintendo Account will allow us to communicate with our players if and when we make a transition to a new platform, to help ease that process or transition.
Our goal is to minimize the dip you typically see in the last year of one cycle and the beginning of another. I can’t speak to the possible features of a new platform, but the Nintendo Account is a strong basis for having that communication as we make the transition.
Is this him indirectly confirming backwards compatibility?
i have a layman’s understanding of AT Proto, but it seems to compartmentalize between different parts of the service. Front ends, databases, and backends can be hosted separately and amalgamate into one, in the abstract.
Practically, however, AT Proto allows account portability, wherein users can swap what instance they use as a frontend on a whim, even if their home instance is down. Usernames are domains instance of username@domain, that are verified by the DNS. But AT Proto seems a lot less flexible than ActivityPub. We’ll have to see when federation is live, but I’m not sure it really suits anything beyond (micro)blogging.