Monkey Island Fan - IT Specialist, Developer, Nurse, Sports fan, Gamer, Indie Developer and Board Game Enthusiast.

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Joined 1 year ago
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Cake day: June 13th, 2023

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  • Neither do we in Denmark. I think that’s generally how Europe works. The price on the menu is the price you will be expected to pay. Nothing more, nothing less.

    If I have a restaurant or bar experience out of the ordinary or just have pleasant time with the staff I will tip. Otherwise I won’t, at it will be perfectly fine for everyone.




  • Most programming languages uses = to copy a value into whatever whatever you put on the left side. You did it with TooClose, which you set to true.

    But when you compare values as you do with the if statement, you need another operator, otherwise CanReadThis will be set to true and the if statement will always run (or syntax error), making it unnecessary.

    Compare operators are typically == and/or === and some languages uses their own like ‘eq’ or other exciting ways.

    Languages and compilers works in different ways, but your program could look like this. (When comparing a Boolean you don’t need the operator, you can just write the variable since it’s either true or false)

    If (CanReadThis) { TooClose = true; }








  • It’s a combination of good timing, a perfect product and going against the direction of most AAA-studios.

    Though BG2 is more than two decades old, a lot of us still considers it one of the best games ever. I think quite a few of us have been eager to return to forgotten realms. That’s one group.

    Then there’s a group of Divinity fans (some overlapping the old BG group) waiting for Larians next RPG.

    Those two groups would be the critical mass for creating hype. Would the game live up to the old games? Would it be as good as Divinty?

    Then comes the first reviews and people get to play the beta, and though the first few months were rough, once we got close to release it was clear, that BG3 would not only live up to its expectations, it would smash through the roof.

    Now you have your core fan base talking about how good this game is, how do you sell this to people who normally don’t play this type of game?

    Well, talk to them in a language they understand. This game is complete from day 1. No DLC. No ingame shop. Just a complete game that you can play over and over again with new ways of completing it… oh, and you can co-op with your friends. Even on the couch in split screen.

    There are simply not anything of major significance to criticize about this game. You may not like it, or the genre is not for you, but as a complete product it’s simply perfect.

    As a player you get the feeling that Larian focus on the game first where others focus on money first. That may not be the whole truth, but it’s the feeling this is creating, and hopefully other studios will acknowledge that there are other ways to do things.