I hope you are right, I really like the game and hope they have some interesting fix for toxicitiy and matchmaking.
I hope you are right, I really like the game and hope they have some interesting fix for toxicitiy and matchmaking.
hopefully, I just hope Deadlock doesn’t get the Artifact treatment
they would fit into the Deadlock development, imo
Lol, yea exactly. Thats why electornic devices stop working after their guarantee runs out 80% of the time… ;)
“open them up”? make them open source or what? thats ridicolous
I don’t understand this bullshit, if developers/publishers drop their games, just stop investing time into their games or buying from them. How could you force private companies to invest into something which gives zero return?
pre alpha…
Paid content, best content.
facepalm I truly mixed that in my brain. But Valve also has this Dota Chess Game, right? Not sure if you would count that as a success though, have totally lost track of it.
Artifact, Heroes of the Storm etc. those are not success stories of recent Valve.
This is taking way too long.
Just play guild wars 2 if you don’t wanna rely on other players.
Why play the old iterations? Is there a reason? I think the newer ones are more “beginner friendly”? With training modes and such.
But I never do? :(
I mean I don’t totally disagree with your statements, but how much playtime do you have in NMS? I have 85 hours and I am totally satisfied aka not thinking of returning regarding new patches with new “content”. Does that make it a bad game? I don’t think so. Is it the best spacesim ever, I don’t think so either. But it gets some features really nicely done:
But I agree the core gameplay loop is quite shallow, I see it more as a “light” sandbox game.
One of the most interesting games shown, besides Wilds.
I doubt that, I mean show me a proper working anti cheat which isn’t deeply rooted into the system as this Valorant bullshit? Don’t even know how good that one is actually working. I just think there should be more focus from players and general attention that cheaters are bad for sales, because people don’t want to spend money on games where cheaters are free to prevail.
I also think with CS2 Valve has a big motivating factor to make this classic one which is cheater free. Also why aren’t third party games able to use VAC?
I really like the community driven moderation of playerbase is a good suggestion. For games like Hunt: Showdown and any other game with just lobbies, its not working though.
Bots can be updated to, its the same game with hacks and exploits, it just depends on the resources available at each side.
server admins are now able to share the identities of players who have been caught cheating, banning them on every server, regardless of who is running them, by the hosts simply opting into the global ban system.
By which information? I have no clue what Northstar is, but if you ban by IP or MAC, its pointless.
I haven’t played Dota2 for years, but the toxicity was a reason I stopped. So I am not sure this thing is effective. I know its a tough task, but still I believe that if one developer can have better solutions to this, than it would be Valve.