![](https://media.kbin.social/media/4e/9d/4e9d27b1901c43e3bc7ca6b0f1aef26b12f212a0ebd0ebe66e909c0d2fa0f273.png)
![](https://lemmy.ml/pictrs/image/2QNz7bkA1V.png)
This comment raised my blood pressure.
This comment raised my blood pressure.
Bloody hell yes. I have to select text on my phone all the time and that little hovering Android context menu is utterly atrocious. How that passed any UX process is completely beyond me.
I’ve always wondered why some people tout “forcing a consistent appearance across environments” as a pro for spaces. That’s a bad thing.
To be honest I’m surprised code format converters aren’t ubiquitous. Let the repo have it’s master format, enforced on commit. Then converters translate into each developer’s preferred standard dialect on checkout and back again on commit.
When we were talking about characters that we wanted to make, he suggested an evil female yuan-ti (snakeperson). Starts detailing all these things about the character going further and further. It wasn’t until the combination of “won medals during a chariot race but then ran over someone with their chariot” that I realized he was making Caitlyn Jenner an evil snake person in DnD. Snaiklyn Runnyr.
Pure gold.
And other people are doing that in the comments. I addressed your point about ad-hominem specifically. So your response is kinda irrelevant to what I wrote.
People are questioning the narrative the author is painting based on their motivations. That’s different to ad-hominem.
Ad hominem applies to arguments. The source of an argument does not affect the soundness of that argument.
But it’s not a fallacy to question an overarching narrative based on the source. If a person keeps selectively choosing facts and twisting words to forward a specific narrative, it’s not fallacious to view what that person says with skepticism.
Edit: Typo. Also changed “valid” to “sound”.
Of all sad words of tongue or pen,
The saddest are these:
Stallman was right again.
Interestingly, that’s the exact opposite of how it works on non-touch interfaces. The edges are prime control areas for pointer-driven interfaces.
Slight challenge to optimise a UX for both.