Only played the first but agreed, it was a nice little vibin’ setting. Makes sense because if I recall there was a lot of picture-taking in the game
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Cake day: August 2nd, 2023
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+1 for MHW, the environments always felt alive and you start to learn the patterns of wildlife as you spend time in them
I liked rise because the gameplay felt more streamlined and flowy but I agree, the environments felt a little more stale
Just a heads up the game kinda made my head hurt physically. The characters move at like 24-30fps while the background moves at a full 60 (or something >30, was not sure). It’s a stylistic choice which I can respect but I couldn’t get into it due to the stark difference in fps between the two which made it feel laggy.
dragon quest 11 did this, it was so helpful