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Cake day: June 11th, 2023

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  • There’s a fine line between being allowed to have your phone in school and mitigating its usage. I don’t entirely disagree with you, but I do think you’re being a bit too… Strong, about your stance.

    When I was in middle school, phones were banned through and through. Weren’t allowed to be on, weren’t allowed out, etc. One day I think at lunch period, I was digging through my backpack while walking and the phone flew out of the bag. It was confiscated by the jerk volunteer and given to the principal, and I had to get it with my parents after school. It’s was embarrassing and I knew it was wrong because I had done nothing wrong. This fits to your point.

    Everyone involved with a rational mind knew it was bullshit. However, this was also the same school that had major issues with gang violence. We had a (pretty reasonable) dress code policy that involved no local gang colors - no red, no blue, no purple. Phone were banned because there had been a driveby shooting that was called in by a gang affiliated student who got into an argument. From their perspective, they wanted to take no chances from insane 11-13 year olds who were already smoking weed and active in gangs.

    I grew up in the ghetto where school is the only opportunity for people to get out of a terrible situation. My high schools graduating class was the first to have reached over 74% graduation rate in over a decade. This school (literally nicknamed Jail For Kids), had actual students with probation officers. We had multiple lockdowns monthly, almost all of which were due to people with weapons and police activity nearby.

    The point I’m getting at is that, to an extent, schools absolutely mold and shape the status quo. However, it’s completely wrong to make the assumption that all schools feed into the prison industrial complex. In my area, school was the one chance a kid who grew up slinging had to get out, and for many in my class it was.

    I agree with you that schools have a number of issues, but from what I’ve read here today I don’t entirely agree about your stance, from having grown up in and worked with schools like this as an adult. And to get back on topic, students not being allowed to use their phones during class is not a bad thing. During lunchtime, I agree a ban is too much, however I can also understand wanting to keep students socialized with each other. That 30 minutes during lunch doesn’t need to be spent on your phone, when you have the rest of your day at home to do so.

    After Covid, in my area, this dynamic changed entirely. By the time I came back from college and started working, kids weren’t involved in that anymore. Middle school was completely normal, kids weren’t affiliated with gangs, had no idea what weed was, let alone the other stuff. But the one thing they all had in common was the debilitating addiction to their phone. You can’t go 5 minutes without seeing a child smashing their finger on the screen, in classes, during lunch, after school, on the bus. Just walking around with their eyes glued to their phone.

    And I get it, I’ve been a screen kid too. I’ve always loved tech and games, still spend way too much time on it. But as a kid we had more options, our entire lives weren’t spent engaging through the phone, whereas now that is how you have to engage with others. When we had playtime growing up, only a portion of it was spent on the PlayStation and a majority of the rest was imagination and exploring. Then when we were done, I’d explore the Internet on a laptop with Neopets, Gamefaqs, or Gaia Online.

    To me, it seems that the intent is pretty obvious. Students have had a really difficult time being properly engaged in school due to how poor quality the level of schooling had become from the changes after 2016 that were made from the Secretary of Education, then further floundered through Covid. When schools came back into session, the level of dependency to phones has grown exponentially, and these students abilities to go without have been shortened drastically.

    If the one common trend among all these students is that poor support during a critical period of education led to the overabundance of cell phone dependence, doesn’t it make sense to consider banning it, to at least try and see if it results in a positive change?

    From what I’ve read from you, it seems like the answer would be no, because it’s taking away the freedom. Which, sure. But shouldn’t we also make as many efforts as possible to prepare our students? If the options are 1) teach people or 2) let them ignore it and spend all their time doing nothing, wouldn’t we choose to avoid option 2?

    The way I have experienced it, we need to allow for healthy technological exploration while encouraging the focus on school studies. Right now, I’m honestly more on the side FOR banning phones from schools because I’ve seen firsthand the way students use them. When I was in highschool, it was common for people to put in headphones and ignore the teacher, and it was common for the teacher to put them on blast for it. When I go to do my job at the schools, it is a majority of the students using headphones or their phone during class to ignore the teacher. The teachers can’t do anything about it, the parents don’t care, and so what options are left? We just let our youth grow up going to school for 12 years ignoring every part of it?

    That’s a recipe for disaster. We’re already seeing the effects of this with Gen Z entering the workplace (and I don’t mean your standard retail or 9-5, I work in performing arts) and while many have been beyond amazing, there are a few who clearly are struggling. I worry this will be the case as more younger generations begin trying to navigate their career choices. As I said at the beginning, there is a clear line between trying to motivate the usage of phones in spaces where their presence isn’t needed, and outright controlling people. In my opinion, mitigating cell phone usage in students isn’t an attempt at control. It’s an attempt at giving students a chance to thrive.

    Btw: I definitely think we should adjust curriculums to allow for more engaging education. For some odd reason, the usage of cell phones in certain classes is way, way down. For example, yearbook, art, music, and digitally related classes (hardware/software) almost none of the students pull out their phone during class. Almost as if having students engaged in something they are interested in is a way to mitigate them using their phones to entertain themselves. I can’t imagine why. (/////S)

    Instead we are seeing further funding cuts to these programs, so that’s great…

    Tl;Dr I don’t disagree, but I also do.



  • I’ve tried it a number of times and just can’t get it to work for me. Far too much travel distance for me, and the lack of tactile feedback makes it difficult. In some ways, I like the floatiness feeling that that the travel distance creates, but ultimately it wasn’t worth the precision adjustments.

    I tried it for some 2D side scrollers, FPS, and 3rd person games. I liked it most for 3rd person but couldn’t get a hang of the other two.

    Plus, I really like using the left touch pad as a floating menu, which the joystick can’t do haha.

    Oh, I forgot to say – the Steam Decks smaller track pad is actually nice for this reason because the shorter travel distance solves the floatiness issue for me in a lot of cases. I actually play Revita 50/50 between touchpad and joystick, just based on how I’m feeling.



  • Honestly, I would recommend just giving it a go. You can always save your current controller config and then go right back to it. I only say try it cause when I looked up videos I didn’t quite understand, like I got the idea but it seemed weird. Actually trying it makes a lot more sense.

    Its major issue though is I felt like I was tweaking it more than I was playing, and I have found myself a very good set of controls with the Steam Controller which translated to the Deck, so I know exactly what to set for each game even on the first time. For the Flick Stick setting, I feel like one game would be fine standard settings and another game would need to change, sometimes not even getting it working. So YMMV there.

    P.S. set a binding for toggling an auto-sprint on the back paddle. Auto walking is a default for any game I play!


  • There are a lot of good suggestions here, that you can take advantage of, so I’ll come at it from another perspective.

    With mouse and keyboard, positioning is a snippet of what we use when playing and is more of a tactical spacing. With controller, it is a necessity. This means that as you are playing first person shooters (or third person with controller), your characters movement will be 75% of what you’re actually aiming with.

    On a mouse and keyboard, if you’re slightly off center with a sniper, it’s a simple adjustment to move to the left. Move 1cm.

    On a controller, if you’re slightly off center, suddenly it isn’t as simple, because the joystick is overly sensitive and so to move 1cm is a lighting fast action input, meaning that you’re almost guaranteed to overshoot it, unless your joystick sensitivity is super low. Or, on the opposite end of it, if you try and move the control stick very gently (more on this later), it’s not necessarily a consistent input. This is where aim assist would come in, as aiming down your sights would center it on the enemy, but I think it’s a bunch of bullshit and so we’ll ignore that. Instead of moving the joystick a micron of a second to properly position yourself, moving your characters body (WASD/left analog) is almost always much slower and fine tuned.

    What this means is that as you’re playing games, instead of holding W and maneuvering with A, S, D for counter balance or strafing or whatever, the joystick instead is 60% of the time holding forward, 20% of the time slowly moving in a direction to position yourself better for aiming, and 10% staying still (letting go).

    Another element here is the concept of analog itself. When you’re holding W, it’s always 100%. When you push forward, (game depending) it ramps up from 0% towards 100%, which means that if you turn left or right, chances are that your character might slow down too, because you may be pulling down as you move. What you can take advantage of here is utilizing slow movement to always keep your character moving, which will help prevent being hit and will get you more used to fine-tuning your aim through your movements.

    When I play games on controller, I always try and use gyro, I always keep the gameplay focused on the movement first and foremost, and the analog stick at that point almost purely becomes a look/view stick over a “this is my main form of getting headshots”, where your look inputs are based on getting into the center of the general area you want to aim at as quickly as possible, while letting the gyro and the characters body finish it off.

    Finally – PLAY. Not the game, PLAY with it. Feeling weird? Move your character in circles while bunny hopping to get the feeling of the mechanics for the game, then be silly with the aiming and wiggle the joystick around to familiarize yourself with aiming with the movement wobble. Whether it’s Max Payne, Smash Bros, Doom, Vanquish, Fortnite, all of these games can be manipulated by playing with the weird quirks of their engine.

    Finally finally – I also have a harder time with FPS games on the Steam Deck compared to other methods. Doom 2016 on my Switch was fine to get used to, but on the Steam Deck some did feel odd about it. I don’t have the other modern consoles and their joysticks aren’t super familiar to me, but I think it may be that the Steam Deck’s analog sticks feel like they have a larger travel distance (particularly compared to the Switch of course). Something you might consider trying is the Flick Stick input for the Trackpads, although I personally really, really enjoy low-friction trackball mouse input. Swipe+Tap to aim is just so good and being able to move the view, let go and have it keep moving based on the intertia I input is just perfect.


  • Dang this is pretty huge actually! Steam Deck has this capability through a plug-in, I imagine now it may be able to get further community development now that there’s an official method. And Steam Deck aside, this should be a pretty significant benefit to low-spec gamers or anyone who just wants less software to work with.


  • Quality over quantity.

    1. Meta is so well known for having good moderating. (/s)

    2. Meta is so well known for promoting posts that are active hate-speech. (For example, CW in Link: suggested “Threads” posts on Instagram have shown transphobic posts to me Which kind of goes back to point 1, terrible moderation. Btw, my partner is involved with Queer Activism on facebook and so it’s not like I am being targeted for hateful ads. This is just what they decided to promote, probably because it got a lot of comments and shares. Oh, why do we want Threads users who are actively sharing this rhetoric? Seems antithetical to the entire concept that the fediverse was founded on.

    3. What happens to the rest of the fediverse when it’s overrun by millions of Threads users, hundreds of thousands of them promoting this sort of content? All defederated instances will now have to pick and choose - something we already do, but I would say we only need to look at Lemmy.World to see why this is a bad thing, as imagine Threads communities become the regularly used ones, so now any instances that defederate don’t have access to the most active community. In turn, this either kills the defederated communities by keeping these communities small, or actively encourages those new to the fediverse to just join Threads since it has “the most active” communities.

    4. Now that there are millions of threads users, what happens to smaller instances that are now being overrun by traffic that their server couldn’t handle, or malicious users on Threads - with Lemmy’s moderation tools this can be a cumbersome and difficult process since, from my understanding, this becomes a case-by-case situation for the Instance Moderator, all while the Threads Moderating Team will likely do nothing and ignore the inflammatory users. From my understanding, you can have 1 Threads account per Instagram Profile, and users can have 5 Instagram Profiles. Obviously, this is also a Lemmy issue, but with Instance Admins having control over their users, Threads as an Instance Admin historically hasn’t seemed to be great.

    5. The Fediverse is some ~1.5m users. Threads is already 100m. As mentioned about server load, there’s also just the entire idea of it being so big that it naturally becomes a vital resource. E1) Extend. As it becomes widely used, Meta starts taking an interest in the future of ActivityPub. E2) Embrace. And finally, now that it is established and smaller instances are either defederated or have some form of, effectively a shadowban, all that is realistically left is Threads content. E3) Extinguish.

    Is the fediverse being more accessible a good thing? Absolutely, not many are arguing that. The idea is that Threads gets so big that ActivityPub either can’t exist without Threads, or Threads leeches the userbase from the rest of the Fediverse. Someone you like is on Threads but not the rest of the Fedi? Well, why have a Lemmy.ML account when you can just have your Threads account?

    Before you know it, we’re back to only having one website again for all of our social media needs.


  • This is pretty much the only way that I use AI. It can brainstorm 50 ideas faster than I can and format them in a way that I can actually get started on projects rather than planning out each step.

    AI is pretty strong at what I have been calling “permanent facts”. Using any song as an example, it will always have the same key, tempo, scales, etc. As such, when asking for details about a song, listing out the key, scales, tempo, and asking it to show unconventional scales that will play over it. Another example of a permanent fact would be the death date of someone, as that isn’t really going to be changing.

    On the other hand, temporary facts are where hallucination and other inaccuracies come in. There’s no way for LLM’s to get new information, so it doesn’t know about career changes, current ages or net worth. You can utilize permanent facts to get accurate information about temporary facts, but that’s not nearly as useful. I think one of the major issues people have with LLM’s (model creation aside) is that our society really values temporary facts, and so when it gets it wrong people like to point at that as a fault. Which it certainly is, but to me it’s kind of like pointing at Photoshop and laughing that it can’t even be used to write a book - like, OK but that’s not really it’s purpose?

    I think another example of LLM’s definitely being useful was all of those privacy nightmare Excel/Sheets plugins. Privacy aside, that’s basically the ideal use-case for LLM’s as you are pointing out Permanent Facts (the data in cells A-Z) and having it sort them in some fashion. I’ve seen a lot of LLM hallucinations for sure, but I’ve also seen a lot of consistency when actually using it as intended. I’ve yet to have it be “wrong” when I was testing my music information template or when sorting out data in excel.

    Much outside of that though, no. It’s only useful as getting mass amounts of theory in a short session, not so much for being reliable in that information. That might sound like a bad tool, but as mentioned it has plenty of use-cases, people are just using it as a tool very, very poorly. (It can also be used maliciously more easily than most other tools, which definitely prohibits its status as a “good” tool.)





  • Yeah contrary to all the negativity about this in this thread, I think there’s a lot of worthwhile reasons for this that aren’t centered on fawning over the loss of a love one. Think of how many family recipes could be preserved. Think of the stories that you can be retold in 10 years. Think of the little things that you’d easily forget as time passes. These are all ways of keeping someone with us without making their death the main focus.

    Yes, death and moving on are a part of life, we also always say to keep people alive in our hearts. I think there are plenty of ways to keep people around us alive without having them present, I don’t think an AI version of someone is inherently keeping your spirit from continuing on, nor is it inherently keeping your loved one from living in the moment.

    Also I can’t help but think of the Star Trek computer but with this. When I was young I had a close gaming friend who we lost too soon, he was very much an announcer personality. He would have been perfect for being my voice assistant, and would have thought it to be hilarious.

    Anyway, I definitely see plenty of downsides, don’t get me wrong. The potential for someone to wallow with this is high. I also think there’s quite a few upsides as mentioned – they aren’t ephemeral, but I think it’s somewhat fair to pick and choose good memories to pass down to remember. Quite a few old philosophical advents coming to fruition with tech these days.






  • Energy restrictions actually could be pretty easily worked around using analog converting methods. Otherwise I agree completely though, and what’s the point of using energy on useless tools. There’s so many great things that AI is and can be used for, but of course like anything exploitable whatever is “for the people” is some amalgamation of extracting our dollars.

    The funny part to me is that like mentioned “beautiful” AI cabins that are clearly fake – there’s this weird dichotomy of people just not caring/too ignorant to notice the poor details, but at the same time so many generative AI tools are specifically being used to remove imperfection during the editing process. And that in itself is something that’s too bad, I’m definitely guilty of aiming for “the perfect composition” but sometimes nature and timing forces your hand which makes the piece ephemeral in a unique way. Shadows are going to exist, background subjects are going to exist.

    The current state of marketed AI is selling the promise of perfection, something that’s been getting sold for years already. Just now it’s far easier to pump out scam material with these tools, something that gets easier with each advancement in these sorts of technologies, and now with more environmental harm than just a victim of a predator.

    It really sucks being an optimist sometimes.