Pirate it, their money isn’t as tight as yours
Pirate it, their money isn’t as tight as yours
Namecheap because cheap
The firm killed the fully produced Batgirl and a Scooby-Doo film prior to release as a reported tax strategy.
Is this the supposed innovation that capitalism breeds?
Because they rm -rf ed their server
“Now” man I had this 15 years ago or something in battlefield heroes
GPU is supposed to run at 100% though. If it drops it’s either not a graphically demanding game or you are cpu limited
If you have a smart TV you can use stremio, don’t even need a box.
You should make sure you are running a model that fits in your vram, for me it runs faster than any online LLM I’ve tried.
ollama + codellama works perfect, I use it from neovim with a plug-in called gen-nvim I think
They are the same thing, just bigger models. And many big models already ship with a smaller variant that you can run on an average gaming gpu.
“Wants” to? They’ve been doing that for years
quick google search implies that FL Studio “works flawlessly” on linux through wine (which you also use for video games) 5 years ago already. https://jstaf.github.io/posts/flstudio-on-linux/
I haven’t had a single game that needed editing ini files in ~ a year of gaming on linux. Most of the time it works straight from Steam as you’d expect on Windows. If not it’s usually just checking protondb.com to find out what launch arguments and proton version a steam game needs/works best with.
If a game is not on steam it’s usually easiest to use Lutris to handle the launcher setup as most other launchers like epic and uplay do not run natively on Linux so they need to be launched in the same container as windows games which Lutris fully takes care of.
Note that some games have kernel level anti cheat which will never work on linux. (eg valorant)
They not only removed typescript without implementing an alternative breaking many projects depending on that library but they did it without informing the open source community which means many people who invested their time in making PRs (there was 60+ open PRs) have to basically completely redo their work.
There aren’t computers strong enough to produce thousands or millions of planets that all have genuinely interesting features on them that are worth exploring for.
I don’t think there is an infinite amount of “genuinely interesting features” so it’s hard to imagine we’ll ever get a game with this.
BAR might scratch your itch. It’s also free and open source
I’m using rocm with ollama and it works out of the box on 6900XT