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Joined 1 year ago
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Cake day: June 22nd, 2023

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  • Destroyable environment like Company of Heroes but modern rts setting.

    Cities Skylines in the latest Unreal Engine.

    Stardew Valley in pretty 3D graphics with no tile system. Valheim comes close but the graphics, while unique, is far from highly detailed.

    Teardown multiplayer shooter.

    General a lot of single player could use a simple coop that’s just playing the game together. It’s very rare that coop is more of an addition than a game focus. While often I just wish I could share the fun with friends together. It’s sadly because of the complexity of adding coop, vs rewards when it’s “just” the same experience but with friends, instead of a competitive like mode where they can sell skins and shit.

    I personally always wanted to build a battle ship simulator game with crew system and destructible ships, with harsh survival elements like in the movie Master and Commander. Where you’re very close in the action and ships get real impact holes. Most indie games don’t come close enough on the realism level I’d like to see. Sea of thieves is somewhat there.


  • Faster than light - manage crew in a 2D strategy environment and jump around in space. Pretty unique gameplay which only recently got some clones.

    Teardown - Work as criminal stealing stuff, but the clue is you can destroy everything and you need to create smart parkour to steal stuff right in time before the cops arrive. Also you can sandbox play it if you get bored.

    Terra Nil - Bring back nature to a destroyed earth, with relaxing and calm mechanics. Highly recommend.

    Others: FEZ, solve puzzles. Deep Rock Galactic, because dwarfs being this much dwarf is just dwarftastic. Rock and Stone!







  • I’m pro AI, I see a lot potential in it. I actively use AI daily by now, be it YT algorithm, AI image generation or chatbots for a quick search. But full automated AI with access to weapons should never be a thing. It’s like giving a toddler a sharp knife and you never know who gets stabbed. Sure humans do error, but humans also are more patient and will stop if they aren’t sure. It’s better to have a pilot not bomb the house instead of accidentally bombing a playground with kids, because the AI had a hickup.