The worst kind of an Internet-herpaderp. Internet-urpo pahimmasta päästä.

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Joined 3 years ago
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Cake day: July 24th, 2023

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  • Chants of Sennaar was great! Had an absolute blast trying to work my way through it. I probably sounded like I was playing Baba Is You when trying to wrap my head around the glyphs (?) and the messages they try to convey.

    Figuring out the symbols, their meaning and then using them properly to translate between different people was surprisingly rewarding and fun. I wouldn’t have minded if the game had a bit more gameplay, but at least it didn’t overstay it’s welcome.


  • Been chipping away with Sherlock Holmes: The Awakened (the 2023 remake).

    For those not in the know, it’s Holmes vs Cthulhu puzzle/adventure game.

    I played the original and the remaster ages ago, tried the remaster few weeks back and… apparently it’s the kind of jank I just don’t want to deal with in current day.

    A week or two forwarnd and the remake popped up on my promotional emails and instantly picked it up. Gotta say, it feels good to me. Modernized controls, a lot more modern visuals, content has been changed quite a bit, and a DISTINCT LACK OF CREEPY WATSON - HOW DARE THEY!!! (/s)

    Among the modern comfort features it seems the game is fairly easy, it allows the player clumsily dummy through the puzzles - though missing some points while doing so (points unlock essentially just clothes/glasses/hats/beards for Holmes and Watson - non-critical but neat stuff). Essentially you can just bruteforce solutions because wrong options get removed from the pool of options when used, until only correct options remain. I guess the higher difficulty levels would fix this, but… eh, sometimes I’m dense. Occasionally you can come to a solution too quickly, which then closes doors to some side-puzzles, eg.

    spoiler

    in New Orleans, I somehow entirely skipped a step due to obtuse ui, later figured out that “the animal who ate the fingers is a raccoon”, but the story had already progressed further, can’t track the darn animal, even if I can visually see the damn nest, but can’t obtain the item anymore. argh.

    But I guess I just dummied my way through. OH WELL, not like I’m aiming for 100% completion.

    tech-babble about tech:

    spoiler

    I’m playing it on linux and the game runs beautifully. It is a UE4 game, but haven’t seen a single stutter, runs all settings cranked at stable 120 fps, could probably run higher but I don’t see the point for doing so. The native 100% resolution + AA leaves horrid jaggies, but DLSS Quality (+ latest .dll with enforced transformer -model & sharpness) looks better to me. Kinda wish games offered resolution scale settings beyond 100% and/or dlaa (but the game probably pre-dates dlaa?).

    LOD could allow a bit more distance for the pop-in, some smaller objects switch to low-poly absurdly close (like 2 meters?), in general the lod-pop-in is fairly noticeable on trees and bigger structures. Let me know if there’s some ini-tweak/mod for this, thanks.

    arch, heroic-launcher, proton-ge, 5800x3d, rtx3090, kde/wayland. 1440p 120Hz.

    Overall, it’s been a nice ride, with maybe some nostalgia-goggles. The vibes & visuals the game have are cool & spoopy. Voice acting in general is (imo) fine, though I must admit I do feel like I miss the original voice acting. Puzzless are idiot-passable, as proven by yours truly.

    Can’t wait to finish the game :)








  • Way back when I switched from sata hdd’s to sata ssd’s, the experience in general was a lot snappier - but this was like ages ago and on Windows (8.1 or 10, can’t remember). Games loaded faster depending on the game.

    Some months ago I was playing cyberpunk 2077 on win10 & sata3 ssd, and later on moved over to linux on pcie4 nvme on the same machine, and the loading times seem to be pretty much the same. But, admittedly way too much changed and fairly large timespan in between to draw any conclusive results.




  • So far, everything mostly works. Occasionally I have to tinker with some environment variables to get some games working, but so far everything I have tried has been playable.

    I have ryzen 5800x3d, 32 GB ram, rtx3090, 1440p 120hz gsync screen, nvme + bunch of other drives. Running Arch (wayland, kde plasma), games installed from steam/gog + few standalones from regular installers. Mostly I use proton-ge, but some games run fine with just wine. ntsync + wayland enabled.

    some games (eg. PEAK) have MASSIVE flicker unless I explicitly disable wayland support for them (PROTON_ENABLE_WAYLAND=0), and then it’s fine.

    Only thing really lacking is performance, eg. Cyberpunk 2077 with RT is slower than on Win10. It still does about 60 fps, but the dips below are way more harsh. AFAIK this is a thing accross the board with DX12 games with current nvidia driver, supposedly there’s a fix cooking, but we’ll see.

    I don’t play competetive pvp games at all, so I can’t speak for those. But so far friends only co-op & single player games have worked just fine.