

“hey, I know you feel like killing yourself, but if it happens then we’ll just replace you with a shitty bot” probably isn’t as helpful as they thought it would be. It’s violating and ghoulish.
he/him
Nerd, programmer, writer. I like making things!
“hey, I know you feel like killing yourself, but if it happens then we’ll just replace you with a shitty bot” probably isn’t as helpful as they thought it would be. It’s violating and ghoulish.
But I thought vibe coding was good actually 😂
A new post-LLM coding opportunity: turd polishing
They can vibe as much as they want, but don’t ever ask me to touch the mess they create.
Oooo, thanks for sharing!
Been slowly playing through Doom Eternal, raytracing looks really good on that super shotgun! Fun game, just wish they didn’t pop up tutorials any time they thought a player might be a little confused.
Also played a tutorial for Wingspan and was a bit overwhelmed but it seemed interesting. I need to sit down and give it a good play through to understand
Not a fan of limiting winch to only scout, I guess driving the rigs will be more important since you can build your own roads. Being able to stack a mountain of cargo in the back is fun though
In python I put my base models in models/__init__.py
. The bases have things for managing data behind the scenes, adding common utility methods, etc. If I’m using another library or method to serialize data I’d put it in a separate utility script somewhere, it’s probably going to be useful to more than just data models and it’s easy enough to import.
Then each file that defines models has a from models import BaseModel
or whatever else is needed, keeping each file relatively short and focused to what it needs to do.
That’s tempting… put too many hours into sims 2
Currently? Originally it was a hate mob 4chan created to target women in the game industry
Edit: oh nice, the article covers that
a febrile harassment campaign, originally sparked by somebody’s clownishly toxic grudge against their ex, who sometimes advertise themselves as being about “ethics in games journalism”
deleted by creator
If the pod was bought by Wondery or the like, they’d be responsible
I had to set up a few of my subscriptions to skip the first and last 30s because of this, it’s very annoying!
Yes, podcasts have had dynamic ads since 2013. The provider inserts them when you download
This is how I have it set up in pocketcasts as well, it’s a nice setup!
What ads? I haven’t noticed any and I use it every day, their faq says
Pocket Casts does not insert ads into episodes.
Pocket Casts is mozilla public license btw
Yeah, I also thought it was a weird decision when it was announced. Risk of Rain made the jump though so I was hopeful, but this still has time to turn around
This looks fun, thanks for sharing it!
You love to see it
The thing is, most humans are laughably bad at architecting software without actually writing it first
That quote is hilarious to me, I guess they haven’t stumbled upon design patterns yet? I don’t even know who this blog is supposed to be for, there’s no name attached so I’m half guessing it’s more AI slop
The exploration is part of why I love Snowrunner (et al.) so much. You end up spending a lot of time slowly working your way through mud, looking for anchor points and easier routes. It feels kinda like an “adventure metroidvania” where the challenge is learning how to navigate the world before giving you the tools to blast through.
I recommend disabling any minimap in any game ever. Little dotted line syndrome is real and harms immersion!
Also hard rec for Any Austin, one of my favorite recent discoveries!