NFTs. I’m so glad it died so quickly. What a scam.
Can’t wait to see Ubisoft’s first AI only game.
NFTs. I’m so glad it died so quickly. What a scam.
Can’t wait to see Ubisoft’s first AI only game.
Apparently my company was sending non-anonymized user data and during a privacy audit by a legal company, they really gave us a threat of being sued up the ass. And we are a MASSIVE company. I can only imagine smaller companies not realizing that.
I don’t know about you but content has gotten better for me.
Ranma 1/2, Squid Games, Super Mario Bros Movie, new season of Arcane. I felt like every 1-2 months, there was always something interesting.
Also note that I don’t pay for Netflix. I do own stock.
BUY MORE NETFLIX SUBSCRIPTIONS…
I wish the tagging system was expanded to include more details.
While I think it’s helpful to know if a game is “souls like”, i also want to know if the game has a ending, or will be in continual development, or if it’s good as a pick up and put down game…
Hey, I was wondering if you can update your commit with a punch in the face, if possible? No pressure thanks for contributing!
I reject all of your four hundred and four errors!
That’s incredible that they evolved.
A lot of American cities that were becoming software dev hubs in the 90s ended up crashing or worse, fintech.
I remember listening to a NPR Planet Money podcast that said Iceland has the most published authors per capita.
Also cold.
Did it falter?
While I disagree with how long they’re been in early access especially when other games are in early access and doing it better… The updates were still pretty impressive. The new biomes were pretty interesting.
I didn’t really get the point of Goat Simulator. But the other games easily hooked me for 50 to 100+ hours. And they are all excellent coop games.
Meh. I’ve played a few of these Korean MMOs when theyre brought over the States. I don’t mind them.
If I was a kid with unlimited time and no pocket money, they’d be amazing. Turn off world chat, ignore the micro transactions store, and it’s easily solid 10-15 hours of quality gaming. Some even have really high quality cinematics. Once Human is really polished and fun.
After 15 hours (and like every single MMO since forever), it becomes a slog. By that point, I usually jump back into a single player game.
This is my stance.
Like, the cost of doing business is jumping through stupid ass hoops. If you don’t want to do that, don’t join? Or be okay with doing funky ass work arounds.
Jesus Christ no.
As a web developer, nooooooo.
I took it as software engineers tend to build for scalability. And yep, IT often isn’t prepared for that or sees it as wasted resources.
Which isn’t a bad thing. IT isnt seeing the demands the manager/customer wants.
I’m glad you’ve done both because yeah, it’s a seesaw.
If IT provisions just enough hardware, we’ll hit bottlenecks and crashes when there’s a surprise influx of customers. If software teams don’t build for scale, same scenario, but worse.
From the engineer perspective, it’s always better to scale with physical hardware. Where IT is screaming, “We dont have the funds!”
Accurate!
Developers are frequently excited by the next hot thing or how some billionaire tech companies operate.
I’m guilty of seeing something that was last updated in 2019 and having a look of disgust.
This is like saying before you can be a writer, you need to understand latin and the history of language.
. I think to be a good software developer it helps to know what’s happening under the hood when you take an action.
There’s so many layers of abstractions that it becomes impossible to know everything.
Years ago, I dedicated a lot of time understanding how bytes travel from a server into your router into your computer. Very low-level mastery.
That education is now trivia, because cloud servers, cloudflare, region points, edge-servers, company firewalls… All other barriers that add more and more layers of complexity that I don’t have direct access to but can affect the applications I build. And it continues to grow.
Add this to the pile of updates to computer languages, new design patterns to learn, operating system and environment updates…
This is why engineers live alone on a farm after they burn out.
It’s not feasible to understand everything under the hood anymore. What’s under the hood grows faster than you can pick it up.
Rough and that sucks for your organization.
Our IT team would rather sit in a room with developers and solve those problems, than deal with hundreds of non-techs who struggle to add a chrome extension or make their printer icon show up.
Absolutely agree, as a developer.
The devops team set up a pretty effective setup for our devops pipeline that allows us to scale infinity. Which would be great if we had infinite resources.
We’re hitting situations where the solution is to throw more hardware at it.
And IT cannot provision tech fast enough within budget for any of this. So devs are absolutely suffering right now.
In my area, it’s a 100-150% increase in four years.
It doesn’t sound like much until you see numbers.
A $350k house is now $700k for no reason.
A $400k house is now a million.
It’s depressing.