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Cake day: June 7th, 2023

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  • Adderbox76@lemmy.catoProgramming@programming.devStart learning at 50
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    5 months ago

    I don’t know enough to know if my ideas are achievable, or if I’d just be bashing my head against the wall.

    Achievable is subjective, and even if you progress a ways and learn something that makes you realize that that particular project can’t be achieved how you envisioned it, you still have the knowledge to either a) figure out new ways to achieve the same effect, or b) take to a new project.

    Knowledge builds on knowledge builds on knowledge. If factor in not starting a project is not knowing enough to know if it’s achievable or not, you’ll never actually get the necessary knowledge to figure that out. You can’t know how to do something until you try to do it…fundamentally.


  • I’m 48. Last year, during a period of unemployment, I decided that to kill time I wanted to create a 3D aircraft model for my flight simulator (X-Plane). I had dabbled in Blender in the past, but nothing too in depth. So I sat down and just did it.

    Some of the features I wanted to implement required plugins that had to made with Lua (a programming language) so again…I just did it.

    Age and learning have nothing to do with each other. Regardless of the topic. I feel like maybe the only valid reason that such ideas took hold is because the older we get, the less time we have to focus on learning new things, and so it can seem as though we can’t learn, when in reality we just don’t have the time to. That’s certainly what I found to be the case personally. It wasn’t until I had literally nothing else to do that I could focus on really learning 3D Modelling and basic programming.

    The solution to that, that I found, was to be project based. I wouldn’t have made as much progress if I didn’t specifically have some thing I wanted to make, whether that’s an app, a 3D model, or whatever.




  • TypeScript is the new DOC format.

    Create a language/format. Spend all of your effort making it ubiquitous until it becomes the default “standard” in the workplace. Then charge a metric fuck-tonne for the “official” software that makes use of it.

    It’s how Office became their cash cow. They create the proprietary doc format, get everyone using it, and once it’s embedded in the workplace, charge exorbitantly for the software that uses it.

    Once they get everyone using TS as a new industry standard, they’ll find a way to make people have to pay for it. Mark my words.


  • I’ve said for years that the very last power we have as consumers is the ability to turn off our internet and still be able to use our devices. That is my minimum expectation of any company.

    Fridge needs an internet connection, fuck you. TV won’t work unless it’s connected to the internet, fuck you.

    But most especially (and this is why I moved to Linux originally), computer needs to always be connected to the internet even if all I’m doing is opening an office program that has nothing to do online? Go fuck yourself.

    The ability to unplug my ethernet cable and still be able to use 99% of my computer with the exception of email and a web browser is the absolutely most basic human right left to us.







  • It’s not a terrible game. I still inexplicably have hundreds of hours put into it. (according to Xbox achievements I’m one of only 6% to bother reaching level 50)

    Their comment about being a different experience each time is disingenuous, though. The only major questline that “feels” any different is The crimson Fleet storyline, which I loved and legitimately had a tough decision about which way to go.

    But Vanguard, Rangers, etc… are all variations on the same missions with a different faction slapped on them. It’s all pretty generic stuff with the occasional cool mission tossed in. (Ryujin, for example was far to easy and uncreative until the very last mission, which was legitimately fun)

    Settlements and outposts are entirely pointless. You can ignore them completely. And you never have to visit a random mining/civilian/science outpost if you don’t want to. Which to me seems like a negative. If a major feature of your game can safely be ignored, you haven’t integrated it properly into the larger narrative.

    But yet somehow I still have just about 250 hours into it. I don’t know why. Probably the ship building, which is fun as hell.




  • For some reason, no Motorola phone I’ve ever owned has played nice with Android Auto over the cable for me.

    It’s a known issue, but I’ve not been able to make any of the random fixes floating around actually work. Multiple phones in multiple vehicles using multiple cables. The only common factor is Motorola. Which is a shame because other than that, Moto has been a solid mid-range choice for me all these years.