I did that many times with my game engine, and every time I have had to postpone a release by at least two weeks: one week of implementing the feature, one week of debugging it. (Where can I find people who want to work on an open source game engine?)
I did that many times with my game engine, and every time I have had to postpone a release by at least two weeks: one week of implementing the feature, one week of debugging it. (Where can I find people who want to work on an open source game engine?)